Ohbot AI Programmable Robot Head
Ohbot has been created by Mat Walker, a roboticist who created the Inkha robot receptionist at King’s College, London and Dan Warner, a primary teacher and ICT specialist who advises schools and local authorities on educational technology for learning.Ohbot is already being used by over five thousand schools and individuals in the UK and around the world, it was a finalist in the awards for ICT Innovator of the year at the BETT show in London in 2016 and won a British Educational Suppliers Association ERA award in 2018.
Ohbot is a seven motor programmable robot head
Ohbots 'sense' spoken words and recognise faces and movements. They can be programmed to 'think' using either a graphical block programming language or Python textual language.
Ohbots 'act' using motors and sound. They can be made to look around, blink and smile. Each servo can be set to a precise position and they can speak by converting words into sound. Ohbot's speech comes from speakers or headphones attached to a computer.
Ohbots have to stay connected to a computer via a USB cable to work
Decide how you will program Ohbot
Carefully designed to work like Scratch and recommended for anyone new to programming. It features a simulation of Ohbot so can be used without an Ohbot connected.
Available for: Windows
Scratch can be used to program Ohbots on a wider range of operating systems than the Ohbot app. It has more limited functionality than the Ohbot App.
Available for:Windows, macOS, Chromebook
Python is a text based programming language, suited to more experienced programmers.
Available for: Windows, macOS, Chromebook,
Things humans have said about Ohbot...
Just showed Y6 Ohbot. Whole class gave it a spontaneous round of applause! Can't remember a text book getting that reaction! The students have been really enthused by the work, while at the same time learning about concepts like variables, user inputs, mathematical operators and Booleans. Since using Ohbot I have noticed the pupils can write and use much more complex programs than before, and seeing the effects of their code on the movements of the robot is really rewarding and engaging.
Peter Johnson, Leader of Teaching and Learning for Computing, Gosforth Junior High Academy, Newcastle, UK
Ohbot Free Course - Using coding to control a physical device
This course introduces the Ohbot app which is a fun and engaging way to learn about coding and to see how coding can be used to control a physical device – a robot head. The Ohbot app includes a simulation so that you can see the results of your coding challenges. No additional items are needed to complete this course. However, participants can work with a physical Ohbot robot if they have one of these available.Start Course
Projects for the Classroom and Living Room
Provide children with opportunities to work on meaningful projects so that they experience the process of turning an initial idea into a creation that can be shared.
Sequence of 24 lesson plans developed for KS2 learners